Hit Power Items |
Item |
Crafted Recipe Magic Item + Rune + P-gem + Jewel |
Fixed Effects |
Helms |
 |
+ |
 |
+ |
 |
+ |
 |

Full Helm / Basinet / Giant Conch
Ith Rune
Perfect Sapphire
Jewel |
|
25-50 Defense vs. Missiles(varies) |
5% Chance To Cast Level 4 Frost Nova When Struck |
Attacker Takes Damage of 3-7(varies) |
 |
|
Boots |
 |
+ |
 |
+ |
 |
+ |
 |

Chain / Mesh / Boneweave Boots
Ral Rune
Perfect Sapphire
Jewel |
|
25-50 Defense vs. Missiles(varies) |
5% Chance To Cast Level 4 Frost Nova When Struck |
Attacker Takes Damage of 3-7(varies) |
|
Gloves |
 |
+ |
 |
+ |
 |
+ |
 |

Chain Gloves / Heavy Bracers / Vambraces
Ort Rune
Perfect Sapphire
Jewel |
|
Knockback |
5% Chance To Cast Level 4 Frost Nova When Struck |
Attacker Takes Damage of 3-7(varies) |
|
Belt |
 |
+ |
 |
+ |
 |
+ |
 |

Heavy Belt / Battle Belt / Troll Belt
Tal Rune
Perfect Sapphire
Jewel |
|
5-10% Damage Goes to Mana(varies) |
5% Chance To Cast Level 4 Frost Nova When Struck |
Attacker Takes Damage of 3-7(varies) |
|
Shields |
 |
+ |
 |
+ |
 |
+ |
 |

Gothic Shield / Ancient Shield / Ward
Eth Rune
Perfect Sapphire
Jewel |
|
5-10% Increased Chance of Blocking(varies) |
5% Chance To Cast Level 4 Frost Nova When Struck |
Attacker Takes Damage of 3-7(varies) |
|
Armor |
 |
+ |
 |
+ |
 |
+ |
 |

Field Plate / Sharktooth Armor / Kraken
Nef Rune
Perfect Sapphire
Jewel |
|
10% Faster Hit Recovery |
5% Chance To Cast Level 4 Frost Nova When Struck |
Attacker Takes Damage of 3-7(varies) |
|
Amulets |
 |
+ |
 |
+ |
 |
+ |
 |

Amulet
Thul Rune
Perfect Sapphire
Jewel |
|
Hit Causes Monster To Flee 5-15%(varies) |
5% Chance To Cast Level 8 Frost Nova When Struck |
Attacker Takes Damage of 3-10(varies) |
|
Rings |
 |
+ |
 |
+ |
 |
+ |
 |

Ring
Amn Rune
Perfect Sapphire
Jewel |
|
1-5 To Dexterity(varies) |
5% Chance To Cast Level 4 Frost Nova When Struck |
Attacker Takes Damage of 3-6(varies) |
|
Weapons |
 |
+ |
 |
+ |
 |
+ |
 |

Blunt Weapon
Tir Rune
Perfect Sapphire
Jewel |
|
35-60% Enhanced Damage(varies) |
5% Chance To Cast Level 8 Frost Nova When Struck |
Attacker Takes Damage of 3-7(varies) |
|
Blunt Weapons are Clubs, Hammers, Maces, Scepters, Staves and Wands. Hammers are War Hammer, Maul, Great Maul. Clubs are Club and Spiked Club. |